A New Mode, New Bots And So Much More Available In Doom Free Update 5

December 8, 2016 at 12:33 AM in Gaming News with no comments
Doom Free Update 5 Cover


The Doom Free Update 5 is rolled out now. This 5th major content release is packed and it includes the top requested features by its fans.

First in the list is the Infernal Run, it is a new competitive multiplayer mode. Here, teams would do everything to gain control of a huge eyeball. Teams must get this eyeball through an opponent’s goal to score points. Bots are added as a part of the Doom Multiplayer modes like Team Deathmatch and Deathmatch modes. All new Snap Modules are added as well as an increase in the level cap called Echelon 11.

Free Update 5 Release Notes:


  • Added new game mode called Infernal Run
    • Gain access to the ball and score by getting it through the opponent’s goal.
  • Bots are now added to Multiplayer
    • You will now be able to see bots in Team Deathmatch as well as Deathmatch game modes
  • Echelon 11 – Increased maximum level cap to 50
  • Reaching the level cap unlocks the DOOM Marine armor Predator Suit
  • Resolved issue with the unusually high shotgun damage for rapid controller input

Doom suitSnapMap

  • Play your DOOM Marine in all new Praetor Suit Armor
  • Added more them 30 Lazarus-Lab-themed modules
  • Also added are Lazarus-Lab-themed props
  • Improvements in object limits
  • Persistent integer variables are now passed between campaign missions
  • The ability to save and restore health, armor, ammo, weapons, equipment, max weapon slots and inventory
  • Added ability to Get and Set Score
  • HUD now has access to the Leaderboard Score
  • Added new (first-person view) Player Camera Entity
  • Added camera rumble FX and sounds
  • Added new player modifiers
    • Ledge grab time, power up time, barrel damage, equipment cool down
  • Plasma Weapon Mastery
  • Added single player interactables
  • General single player consistency pass is now available in HUD
  • More POI Options
    • Show distance, show on compass
  • Post match scenes and victory are updated
  • Added animated echo events
  • New FX/hazards added
  • Added % encounter complete listener to encounters
  • Unspawned AI from AIC can now be removed
  • Turning off bobbing on pickups and placing them wherever you want is now possible
  • Improvements by Editor to hide or show objects is made
  • Improved disabled snapping of objects to the floor by Editor
  • Added armor customization and taunts


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