Mass Effect Andromeda Has A New Dialogue System
The Mass Effect Andromeda dialogue system is changed. The previous Paragon and Renegade split is no longer available in the game. It has been a hallmark of the game but it is changed to agreeing and disagreeing.
|Mass Effect Andromeda||
|Mass Effect Andromeda PS4||
|Mass Effect Andromeda Xbox One||
The game’s creative director, Mac Walters, explains: “So, Paragon and Renegade is gone. The reason they’re gone is because they felt very Shepard – they were very tired to the Shepard character, so they didn’t really make sense if we weren’t going to have Shepard as our protagonist”.
Walters further explains,” what we have now is based more around agreeing and disagreeing…with agree and disagree it changes by the circumstance and it changes the character you’re talking to, so you have to actually be more engaged in what’s going on, to know if you’re going to go that.”
The new dialogue will have conversations that are more natural. It will have four different tones in order for you to express yourself more. Instead of choosing good or bad, it is now more of ‘How do I want to express myself’.
Mass Effect Andromeda is available on March 21 for PC, PlayStation 4 and Xbox One.
What do you think of the new dialogue system? Share it with us in the comments below.
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